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Javier Rojas [Tue, 21 Jun 2011 20:05:06 +0000]
initialize players; used for testing from the interpreter
Javier Rojas [Tue, 21 Jun 2011 20:04:06 +0000]
reset call counter when exceeded
Javier Rojas [Tue, 21 Jun 2011 20:03:25 +0000]
check function type when expecting an int
Gustavo Andrés Angulo [Sun, 19 Jun 2011 17:17:06 +0000]
added force_brute function for stress-test implementation
Gustavo Andrés Angulo [Sun, 19 Jun 2011 04:30:42 +0000]
corrected succ implementation
Javier Rojas [Sun, 19 Jun 2011 04:28:10 +0000]
corrected put implementation
Javier Rojas [Sun, 19 Jun 2011 04:28:02 +0000]
function to convert a movement to a string, mostly for debugging
Javier Rojas [Sun, 19 Jun 2011 04:15:05 +0000]
script to stress-test the evaluator
Gustavo Andrés Angulo [Sun, 19 Jun 2011 03:41:28 +0000]
added a limit excedded for function calls
Javier Rojas [Sun, 19 Jun 2011 02:39:11 +0000]
corrected zombie function implementation, and added handling for all the new exceptions
Javier Rojas [Sun, 19 Jun 2011 02:11:08 +0000]
corrected revive implementation
Javier Rojas [Sun, 19 Jun 2011 02:08:30 +0000]
corrected copy implementation
Javier Rojas [Sun, 19 Jun 2011 02:07:01 +0000]
corrected help implementation
Javier Rojas [Sun, 19 Jun 2011 01:53:39 +0000]
corrected attack implementation
Javier Rojas [Sun, 19 Jun 2011 01:21:47 +0000]
corrected dec implementation
Javier Rojas [Sun, 19 Jun 2011 01:18:20 +0000]
corrected inc implementation
Javier Rojas [Sun, 19 Jun 2011 01:13:30 +0000]
refactored slot index check
Javier Rojas [Sun, 19 Jun 2011 01:08:03 +0000]
corrected get implementation
Javier Rojas [Sun, 19 Jun 2011 00:51:10 +0000]
check overflow in dbl
Javier Rojas [Sun, 19 Jun 2011 00:47:28 +0000]
fixed overflow check on succ
Javier Rojas [Sun, 19 Jun 2011 00:22:35 +0000]
added TODO: overflows/underflows
Javier Rojas [Sun, 19 Jun 2011 00:18:25 +0000]
added new attack, inf loop, and refactored instruction generation to ease scripting
Javier Rojas [Sun, 19 Jun 2011 00:17:27 +0000]
corrected crash because of excesive recursion
Javier Rojas [Sat, 18 Jun 2011 23:08:20 +0000]
added a pseudo-attack and improved the bot planning
the pseudo attack tries to crash the opponent program, by calling 0(I);
if he is following our commands, and he/she doesn't do proper error
handling, it will crash.
after that, we'll send the normal DEC attack on slot 255
Javier Rojas [Sat, 18 Jun 2011 22:47:15 +0000]
checked TODO, and removed a debugging print
Javier Rojas [Sat, 18 Jun 2011 22:32:43 +0000]
increase max recursion limit
Javier Rojas [Sat, 18 Jun 2011 22:31:42 +0000]
catch error types and set the slot field accordingly to I - catch also recursion errors
Javier Rojas [Sat, 18 Jun 2011 20:11:46 +0000]
script to create package for icfp
Javier Rojas [Sat, 18 Jun 2011 20:03:51 +0000]
relocation
Javier Rojas [Sat, 18 Jun 2011 20:03:21 +0000]
added dummy install file
Javier Rojas [Sat, 18 Jun 2011 20:02:14 +0000]
removed print debugging, and added shebang
Javier Rojas [Sat, 18 Jun 2011 19:52:28 +0000]
stupid, but congruent bot
Javier Rojas [Sat, 18 Jun 2011 19:39:43 +0000]
added a toy bot, and mechanisms for playing in the icfp arena
Javier Rojas [Sat, 18 Jun 2011 18:33:32 +0000]
corrected get implementation
Javier Rojas [Sat, 18 Jun 2011 18:31:13 +0000]
single player implemented, and corrected some issues with card names and card enumerations
Javier Rojas [Sat, 18 Jun 2011 18:22:42 +0000]
Merge branch 'master' of git.devnull.li:icfp2011
Gustavo Andrés Angulo [Sat, 18 Jun 2011 18:21:48 +0000]
Se adiciona las funciones zombie, revive, copy, help y attack
Javier Rojas [Sat, 18 Jun 2011 18:21:40 +0000]
hack to get zero for card zero, instead of 0
Javier Rojas [Sat, 18 Jun 2011 18:04:12 +0000]
corregidos nombres de funciones
Javier Rojas [Sat, 18 Jun 2011 17:56:40 +0000]
moves implemented, only missing help and attack
Javier Rojas [Sat, 18 Jun 2011 17:17:52 +0000]
jugador
Javier Rojas [Sat, 18 Jun 2011 15:39:13 +0000]
ejemplo - llamar funcion de un slot dandole como argumento el contenido de otro slot
Javier Rojas [Fri, 17 Jun 2011 19:08:34 +0000]
initial team